Патч 1.14 для Diablo II будет выпущен после 1.13 в этом же году, он должен стать it should be the prepatch in Diablo lore перед релизом Diablo 3 и должен быть чертовски хорош.
Вот что сказал Bashiok об этом патче: ""Это единственное, что нам необходимо исправить? Вот здорово… мы, конечно, напьёмся.
I think it’s widely recognized that some new content for end game is a desired addition. It’s not something we could include in this patch for many reasons, but we do have plans to continue full point release patches (ie 1.14). What those could contain is still up in the air, but we have plans. Diabolical plans! MUWAHAHAHAHAHA
What I don’t think is a correct way to look at this though is that the experience curve is “wrong”, and that using unbalanced experience gains from an easter egg (cows) “fixed” a problem. We’re all aware of the extreme amount of time is takes to level to 99 but we can’t look at it from an angle of it being broken just because it takes a long time. Why does it take so long, what was the original intent, are there any ways (legit or not) to decrease the time, and does any of this still apply to the game as it is now?
And it’s just not a very high priority. The game has been functional with its experience curve for a very long time. There are other, more pressing changes to be made."
News on English Language.
Автор: Brugs
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